.env.go.local [Validated]

// Access environment variables log.Println("Local environment variable:", os.Getenv("LOCAL_VAR")) } In this example, the godotenv.Load function loads environment variables from both .env and .env.go.local files. If there are any duplicate variables, the values from .env.go.local will override those in .env .

Let's say you're building a web application that uses a database. In your .env file, you have the following environment variables: .env.go.local

package main

Typically, you might have a .env file in your project's root directory that contains environment variables for your application. However, this file might not be suitable for local development, as you may need to override certain variables or add new ones specific to your local machine. // Access environment variables log

func main() { // Load environment variables from .env and .env.go.local files err := godotenv.Load(".env", ".env.go.local") if err != nil { log.Fatal("Error loading environment variables:", err) } In your

To load environment variables from both .env and .env.go.local files, you can use a library like github.com/joho/godotenv . Here's an example of how you can load environment variables in your Go application: