// Create a mesh RwMesh *mesh = RwMeshCreate();
return 0; } This example initializes RenderWare, creates a device, camera, and mesh, and renders the mesh using the camera. renderware source code
#include <rwcore.h> #include <rwgraphics.h> // Create a mesh RwMesh *mesh = RwMeshCreate();
// Render the mesh RwCameraBeginScene(camera); RwMeshRender(mesh); RwCameraEndScene(camera); } This example initializes RenderWare