# Get the enemy's position enemy_pos = ctypes.c_float * 3 ctypes.windll.kernel32.ReadProcessMemory(valo_process, ctypes.c_void_p(client_base.value + 0x2339F0), ctypes.byref(enemy_pos), ctypes.sizeof(enemy_pos), ctypes.byref(ctypes.c_size_t()))
# Get the client's base address client_base = ctypes.c_void_p() ctypes.windll.kernel32.ReadProcessMemory(valo_process, ctypes.c_void_p(0x100000), ctypes.byref(client_base), ctypes.sizeof(client_base), ctypes.byref(ctypes.c_size_t()))
# Check if the enemy is under the crosshair if distance < 10: # adjust this value to your liking # Shoot pyautogui.press(trigger_key) time.sleep(delay)
import pyautogui import ctypes import time